Google has newly unveiled Android XR, a spatial computing operating system (OS) designed for extended reality (XR) devices, poised to compete with Meta Platforms and Apple. The OS supports XR headsets, smart glasses, existing Android apps, and immersive VR content.
According to reports from Road to VR, Upload VR, and Patently Apple, Android XR Android XR boasts three major features. Firstly, it supports familiar apps like Chrome, Gmail, and Google Photos, alongside optimized versions of Google TV, which offers curved large-screen viewing experiences; YouTube, which supports 360-degree, 180-degree, and 3D content; and Google Maps, which includes immersive street views and indoor 3D exploration.
Secondly, the OS integrates Google's Gemini AI assistant, enabling users to interact through voice or gestures while recognizing content in both real and virtual environments.
Thirdly, Android XR supports a wide range of hardware devices, including mixed reality (MR) headsets and smart glasses, delivering immersive entertainment, navigation, real-time translation, and text/image displays.
To support developers, Google has introduced tools like the Jetpack XR SDK to convert 2D applications into 3D versions. The OS also supports Unity, WebXR, ARCore, Android Studio, Jetpack Compose, and OpenXR, paving the way for cross-platform app development.
Android XR will be first featured in Samsung's Project Moohan MR headset, expected to launch in 2025, which will offer both immersive VR and augmented reality (AR) environments.
Google is also collaborating with Qualcomm to expand the platform to partners such as Sony, Lynx, and Xreal, and plans to roll out a wider range of product options in the future.
For Sony, it remains unclear whether the company will unveil an Android XR headset at the 2025 Consumer Electronics Show (CES). However, Sony has confirmed that the new system will be integrated into its future products.
Lynx has noted that its current R1 device will remain unchanged but revealed that it is developing a next-generation device equipped with Android XR.
As for Xreal, while specific product details have not been disclosed, the company's focus on sunglasses-style designs suggests it will leverage its expertise in transparent optical technology to develop its first AR glasses featuring the Android XR system.
Analysts believe Google faces two major challenges. Firstly, the lack of a proprietary XR hardware device and limited support for controllers could deter immersive game developers. Secondly, the failure of Google Stadia raises concerns about Google's gaming strategy and overall market credibility.
Despite these hurdles, Android XR represents Google's renewed effort to enter the XR field and has the potential to challenge the market dominance of Meta and Apple. With support from partners like Samsung and Sony, Android XR's open platform is expected to provide consumers with more options while creating broader opportunities for device manufacturers and content developers.
Article translated by Willis Ke