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Taiwan market: Online game World of Warcraft needs 50,000 subscribers to break even

Kaddy Chung, Taipei; Adam Hwang, DIGITIMES Asia 0

World of Warcraft, a globally popular on-line game currently under open beta (OB) testing in the Taiwan market, must have 50,000 subscribers to break-even in Taiwan, more than the usual 10-20,000 for other on-line games, according to CEO Chin-po Wang...

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