IT + CE
Commentary: Gaming notebooks, VR devices may not be as promising as expected
Monica Chen, Taipei; Steve Shen, DIGITIMES

While the production of gaming notebooks and VR (virtual reality) devices looks to be promising in 2016, keen competition in the gaming notebook sector and a lack of supply chain in the VR device segment may impede a healthy development of the two pr...

The article you are trying to open requires News database subscription. Please sign in if you wish to continue.
© 2019 DIGITIMES Inc. All rights reserved.
Please do not republish, publicly broadcast or publicly transmit content from this website without written permission from DIGITIMES Inc. Please contact us if you have any questions.